AI Insights · Timothy · October 2022
Top 5 Hack and Slash Apps Performance in Guatemala Q3 2022
Discover how the top 5 hack and slash games performed on the unified platform in Guatemala during Q3 2022, with insights on downloads, revenue, and active users.
During the third quarter of 2022, the top 5 hack and slash applications in Guatemala saw varied performance metrics across downloads, revenue, and active users. Below, we break down the key statistics for each app, highlighting their trends and overall engagement.
Disney Mirrorverse from Kabam Games, Inc. showed a decline in weekly downloads, starting strong with approximately 4.5K in early July but dropping to around 181 by the end of September. Weekly revenue also decreased, peaking at $243 in late June and tapering off to $29 in the last week of September. Active users followed a similar downward trend, from 5.8K in mid-July to about 1.1K by the end of the quarter.
Ryuko: Legend of Shadow Hunter by Monstermob Usa, INC. saw fluctuating weekly downloads, starting at 1.2K in late June, dipping to 54 in late July, and then recovering to around 788 by the end of September. Active users mirrored this pattern, beginning at 1.4K and ending the quarter with 921.
MARVEL Future Fight from Netmarble Corporation maintained a relatively stable download rate, averaging around 500 downloads per week, with a slight increase to 686 in late September. Weekly revenue fluctuated, reaching a high of $306 in mid-July and settling around $182 by the end of the quarter. The app consistently engaged users, with active users remaining steady around 7.2K in late September.
Shadow Knight Ninja Games RPG by Fansipan Limited saw consistent weekly downloads, with a notable increase to 520 in mid-September. Revenue was minimal, peaking at $39 in mid-September. Active users increased significantly from 256 in late June to 791 in mid-September, before declining to 328 by the end of the quarter.
Honkai Impact 3rd from COGNOSPHERE PTE. LTD. experienced stable weekly downloads, averaging around 200 with a peak of 253 in mid-September. Weekly revenue showed variability, reaching $383 in early August and closing the quarter at $224. Active users remained consistent, starting at 1.8K in late June and ending at 1.5K in late September.
For more detailed insights and data, visit Sensor Tower.